POV-Ray : Newsgroups : povray.binaries.utilities : Opposite of Bounded/Clipped_by Vs. Triple Merge bug : Opposite of Bounded/Clipped_by Vs. Triple Merge bug Server Time
28 Sep 2024 18:54:49 EDT (-0400)
  Opposite of Bounded/Clipped_by Vs. Triple Merge bug  
From: Eitan Tal
Date: 22 Feb 2000 14:55:10
Message: <38B2E90D.64D26BD7@netvision.net.il>
I am looking for a transformation / CSG that is the opposite of bounded
/ clipped by.

for example, I have 2 boxes, (X dimension only, for example)

#declare Box1 = Box {<1>,<3>}
#declare Box2 = Box{<2>,<4>}

where 2-3 is the shared region, which I want to eliminate.

I can do merge {
object {Box1}
object {Box2}
}

and a triple object, that will contain the same place, might be box1,
box2,
box1 bounded by box2, box2 bounded by box1.

I can also do the same with difference

difference {
merge {object {box1} {object{box2}
object {box1/2 bounded_by {object {box2}}}
}

is there a function that does this operation or do I have to use these
two options?
does that triple merge bug exists in newer versions?


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